1 ///////////////////////////////////////////////////////////////////////////////
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3 // File : $Id: ibpp.h,v 1.3 2007/10/28 11:17:44 nobunaga Exp $
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4 // Subject : IBPP public header file. This is _the_ only file you include in
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5 // your application files when developing with IBPP.
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7 ///////////////////////////////////////////////////////////////////////////////
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9 // (C) Copyright 2000-2006 T.I.P. Group S.A. and the IBPP Team (www.ibpp.org)
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11 // The contents of this file are subject to the IBPP License (the "License");
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12 // you may not use this file except in compliance with the License. You may
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13 // obtain a copy of the License at http://www.ibpp.org or in the 'license.txt'
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14 // file which must have been distributed along with this file.
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16 // This software, distributed under the License, is distributed on an "AS IS"
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17 // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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18 // License for the specific language governing rights and limitations
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19 // under the License.
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23 // Olivier Mascia, main coding
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24 // Matt Hortman, initial linux port
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25 // Mark Jordan, design contributions
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26 // Maxim Abrashkin, enhancement patches
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27 // Torsten Martinsen, enhancement patches
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28 // Michael Hieke, darwin (OS X) port, enhancement patches
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29 // Val Samko, enhancement patches and debugging
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30 // Mike Nordell, invaluable C++ advices
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31 // Claudio Valderrama, help with not-so-well documented IB/FB features
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32 // Many others, excellent suggestions, bug finding, and support
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34 ///////////////////////////////////////////////////////////////////////////////
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37 // Tabulations should be set every four characters when editing this file.
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39 // When compiling a project using IBPP, the following defines should be made
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40 // on the command-line (or in makefiles) according to the OS platform and
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43 // Select the platform: IBPP_WINDOWS | IBPP_LINUX | IBPP_DARWIN
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45 ///////////////////////////////////////////////////////////////////////////////
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50 #if !defined(IBPP_WINDOWS) && !defined(IBPP_LINUX) && !defined(IBPP_DARWIN)
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51 #error Please define IBPP_WINDOWS/IBPP_LINUX/IBPP_DARWIN before compiling !
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54 #if !defined(__BCPLUSPLUS__) && !defined(__GNUC__) && !defined(_MSC_VER) && !defined(__DMC__)
55 #error Your compiler is not recognized.
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58 #if defined(IBPP_LINUX) || defined(IBPP_DARWIN)
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59 #define IBPP_UNIX // IBPP_UNIX stands as a common denominator to *NIX flavours
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62 // IBPP is written for 32 bits systems or higher.
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63 // The standard type 'int' is assumed to be at least 32 bits.
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64 // And the standard type 'short' is assumed to be exactly 16 bits.
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65 // Everywhere possible, where the exact size of an integer does not matter,
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66 // the standard type 'int' is used. And where an exact integer size is required
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67 // the standard exact precision types definitions of C 99 standard are used.
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69 #if defined(_MSC_VER) || defined(__DMC__) || defined(__BCPLUSPLUS__)
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70 // C99 §7.18.1.1 Exact-width integer types (only those used by IBPP)
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71 #if defined(_MSC_VER) && (_MSC_VER < 1300) // MSVC 6 should be < 1300
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72 typedef short int16_t;
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73 typedef int int32_t;
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74 typedef unsigned int uint32_t;
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76 typedef __int16 int16_t;
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77 typedef __int32 int32_t;
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78 typedef unsigned __int32 uint32_t;
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80 typedef __int64 int64_t;
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82 #include <os_int.h> // C99 (§7.18) integer types definitions
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89 #include <exception>
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95 // Typically you use this constant in a call IBPP::CheckVersion as in:
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96 // if (! IBPP::CheckVersion(IBPP::Version)) { throw .... ; }
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97 const uint32_t Version = (2<<24) + (5<<16) + (3<<8) + 0; // Version == 2.5.3.0
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99 // Dates range checking
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100 const int MinDate = -693594; // 1 JAN 0001
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101 const int MaxDate = 2958464; // 31 DEC 9999
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103 // Transaction Access Modes
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104 enum TAM {amWrite, amRead};
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106 // Transaction Isolation Levels
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107 enum TIL {ilConcurrency, ilReadDirty, ilReadCommitted, ilConsistency};
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109 // Transaction Lock Resolution
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110 enum TLR {lrWait, lrNoWait};
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112 // Transaction Table Reservation
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113 enum TTR {trSharedWrite, trSharedRead, trProtectedWrite, trProtectedRead};
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115 // Prepared Statement Types
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116 enum STT {stUnknown, stUnsupported,
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117 stSelect, stInsert, stUpdate, stDelete, stDDL, stExecProcedure,
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118 stSelectUpdate, stSetGenerator, stSavePoint};
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121 enum SDT {sdArray, sdBlob, sdDate, sdTime, sdTimestamp, sdString,
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122 sdSmallint, sdInteger, sdLargeint, sdFloat, sdDouble};
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124 // Array Data Types
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125 enum ADT {adDate, adTime, adTimestamp, adString,
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126 adBool, adInt16, adInt32, adInt64, adFloat, adDouble};
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128 // Database::Shutdown Modes
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129 enum DSM {dsForce, dsDenyTrans, dsDenyAttach};
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131 // Service::StartBackup && Service::StartRestore Flags
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135 brIgnoreChecksums = 0x100, brIgnoreLimbo = 0x200,
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136 brMetadataOnly = 0x400, brNoGarbageCollect = 0x800,
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137 brNonTransportable = 0x1000, brConvertExtTables = 0x2000,
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139 brReplace = 0x10000, brDeactivateIdx = 0x20000,
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140 brNoShadow = 0x40000, brNoValidity = 0x80000,
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141 brPerTableCommit = 0x100000, brUseAllSpace = 0x200000
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144 // Service::Repair Flags
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147 // Mandatory and mutually exclusives
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148 rpMendRecords = 0x1, rpValidatePages = 0x2, rpValidateFull = 0x4,
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150 rpReadOnly = 0x100, rpIgnoreChecksums = 0x200, rpKillShadows = 0x400
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153 // TransactionFactory Flags
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154 enum TFF {tfIgnoreLimbo = 0x1, tfAutoCommit = 0x2, tfNoAutoUndo = 0x4};
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156 /* IBPP never return any error codes. It throws exceptions.
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157 * On database engine reported errors, an IBPP::SQLException is thrown.
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158 * In all other cases, IBPP throws IBPP::LogicException.
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159 * Also note that the runtime and the language might also throw exceptions
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160 * while executing some IBPP methods. A failing new operator will throw
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161 * std::bad_alloc, IBPP does nothing to alter the standard behaviour.
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167 * IBPP::LogicException IBPP::SQLException
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172 class Exception : public std::exception
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175 virtual const char* Origin() const throw() = 0;
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176 virtual const char* ErrorMessage() const throw() = 0; // Deprecated, use what()
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177 virtual const char* what() const throw() = 0;
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178 virtual ~Exception() throw();
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181 class LogicException : public Exception
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184 virtual ~LogicException() throw();
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187 class SQLException : public Exception
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190 virtual int SqlCode() const throw() = 0;
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191 virtual int EngineCode() const throw() = 0;
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193 virtual ~SQLException() throw();
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196 class WrongType : public LogicException
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199 virtual ~WrongType() throw();
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202 /* Classes Date, Time, Timestamp and DBKey are 'helper' classes. They help
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203 * in retrieving or setting some special SQL types. Dates, times and dbkeys
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204 * are often read and written as strings in SQL scripts. When programming
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205 * with IBPP, we handle those data with these specific classes, which
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206 * enhance their usefullness and free us of format problems (M/D/Y, D/M/Y,
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207 * Y-M-D ?, and so on...). */
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209 /* Class Date represent purely a Date (no time part specified). It is
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210 * usefull in interactions with the SQL DATE type of Interbase. You can add
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211 * or substract a number from a Date, that will modify it to represent the
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212 * correct date, X days later or sooner. All the Y2K details taken into
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214 * The full range goes from integer values IBPP::MinDate to IBPP::MaxDate
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215 * which means from 01 Jan 0001 to 31 Dec 9999. ( Which is inherently
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216 * incorrect as this assumes Gregorian calendar. ) */
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218 class Timestamp; // Cross-reference between Timestamp, Date and Time
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223 int mDate; // The date : 1 == 1 Jan 1900
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226 void Clear() { mDate = MinDate - 1; };
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228 void SetDate(int year, int month, int day);
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229 void SetDate(int dt);
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230 void GetDate(int& year, int& month, int& day) const;
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231 int GetDate() const { return mDate; }
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235 void Add(int days);
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236 void StartOfMonth();
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239 Date() { Clear(); };
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240 Date(int dt) { SetDate(dt); }
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241 Date(int year, int month, int day);
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242 Date(const Date&); // Copy Constructor
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243 Date& operator=(const Timestamp&); // Timestamp Assignment operator
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244 Date& operator=(const Date&); // Date Assignment operator
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246 bool operator==(const Date& rv) const { return mDate == rv.GetDate(); }
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247 bool operator!=(const Date& rv) const { return mDate != rv.GetDate(); }
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248 bool operator<(const Date& rv) const { return mDate < rv.GetDate(); }
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249 bool operator>(const Date& rv) const { return mDate > rv.GetDate(); }
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251 virtual ~Date() { };
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254 /* Class Time represent purely a Time. It is usefull in interactions
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255 * with the SQL TIME type of Interbase. */
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260 int mTime; // The time, in ten-thousandths of seconds since midnight
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263 void Clear() { mTime = 0; }
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265 void SetTime(int hour, int minute, int second, int tenthousandths = 0);
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266 void SetTime(int tm);
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267 void GetTime(int& hour, int& minute, int& second) const;
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268 void GetTime(int& hour, int& minute, int& second, int& tenthousandths) const;
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269 int GetTime() const { return mTime; }
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271 int Minutes() const;
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272 int Seconds() const;
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273 int SubSeconds() const; // Actually tenthousandths of seconds
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274 Time() { Clear(); }
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275 Time(int tm) { SetTime(tm); }
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276 Time(int hour, int minute, int second, int tenthousandths = 0);
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277 Time(const Time&); // Copy Constructor
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278 Time& operator=(const Timestamp&); // Timestamp Assignment operator
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279 Time& operator=(const Time&); // Time Assignment operator
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281 bool operator==(const Time& rv) const { return mTime == rv.GetTime(); }
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282 bool operator!=(const Time& rv) const { return mTime != rv.GetTime(); }
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283 bool operator<(const Time& rv) const { return mTime < rv.GetTime(); }
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284 bool operator>(const Time& rv) const { return mTime > rv.GetTime(); }
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286 virtual ~Time() { };
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289 /* Class Timestamp represent a date AND a time. It is usefull in
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290 * interactions with the SQL TIMESTAMP type of Interbase. This class
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291 * inherits from Date and Time and completely inline implements its small
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292 * specific details. */
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294 class Timestamp : public Date, public Time
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297 void Clear() { Date::Clear(); Time::Clear(); }
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298 void Today() { Date::Today(); Time::Clear(); }
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299 void Now() { Date::Today(); Time::Now(); }
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301 Timestamp() { Clear(); }
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303 Timestamp(int y, int m, int d)
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304 { Date::SetDate(y, m, d); Time::Clear(); }
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306 Timestamp(int y, int mo, int d, int h, int mi, int s, int t = 0)
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307 { Date::SetDate(y, mo, d); Time::SetTime(h, mi, s, t); }
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309 Timestamp(const Timestamp& rv)
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310 : Date(rv.mDate), Time(rv.mTime) {} // Copy Constructor
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312 Timestamp(const Date& rv)
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313 { mDate = rv.GetDate(); mTime = 0; }
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315 Timestamp(const Time& rv)
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316 { mDate = 0; mTime = rv.GetTime(); }
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318 Timestamp& operator=(const Timestamp& rv) // Timestamp Assignment operator
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319 { mDate = rv.mDate; mTime = rv.mTime; return *this; }
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321 Timestamp& operator=(const Date& rv) // Date Assignment operator
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322 { mDate = rv.GetDate(); return *this; }
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324 Timestamp& operator=(const Time& rv) // Time Assignment operator
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325 { mTime = rv.GetTime(); return *this; }
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327 bool operator==(const Timestamp& rv) const
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328 { return (mDate == rv.GetDate()) && (mTime == rv.GetTime()); }
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330 bool operator!=(const Timestamp& rv) const
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331 { return (mDate != rv.GetDate()) || (mTime != rv.GetTime()); }
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333 bool operator<(const Timestamp& rv) const
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334 { return (mDate < rv.GetDate()) ||
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335 (mDate == rv.GetDate() && mTime < rv.GetTime()); }
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337 bool operator>(const Timestamp& rv) const
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338 { return (mDate > rv.GetDate()) ||
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339 (mDate == rv.GetDate() && mTime > rv.GetTime()); }
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344 /* Class DBKey can store a DBKEY, that special value which the hidden
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345 * RDB$DBKEY can give you from a select statement. A DBKey is nothing
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346 * specific to IBPP. It's a feature of the Firebird database engine. See its
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347 * documentation for more information. */
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352 std::string mDBKey; // Stores the binary DBKey
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353 mutable std::string mString;// String (temporary) representation of it
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357 int Size() const { return (int)mDBKey.size(); }
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358 void SetKey(const void*, int size);
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359 void GetKey(void*, int size) const;
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360 const char* AsString() const;
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362 DBKey& operator=(const DBKey&); // Assignment operator
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363 DBKey(const DBKey&); // Copy Constructor
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368 /* Class User wraps all the information about a user that the engine can manage. */
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373 std::string username;
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374 std::string password;
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375 std::string firstname;
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376 std::string middlename;
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377 std::string lastname;
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378 uint32_t userid; // Only relevant on unixes
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379 uint32_t groupid; // Only relevant on unixes
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382 void copyfrom(const User& r);
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386 User& operator=(const User& r) { copyfrom(r); return *this; }
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387 User(const User& r) { copyfrom(r); }
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388 User() : userid(0), groupid(0) { }
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392 // Interface Wrapper
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402 if (mObject != 0) { mObject->Release(); mObject = 0; }
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405 T* intf() const { return mObject; }
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406 T* operator->() const { return mObject; }
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408 bool operator==(const T* p) const { return mObject == p; }
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409 bool operator==(const Ptr& r) const { return mObject == r.mObject; }
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410 bool operator!=(const T* p) const { return mObject != p; }
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411 bool operator!=(const Ptr& r) const { return mObject != r.mObject; }
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413 Ptr& operator=(T* p)
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415 // AddRef _before_ Release gives correct behaviour on self-assigns
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416 T* tmp = (p == 0 ? 0 : p->AddRef()); // Take care of 0
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417 if (mObject != 0) mObject->Release();
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418 mObject = tmp; return *this;
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421 Ptr& operator=(const Ptr& r)
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423 // AddRef _before_ Release gives correct behaviour on self-assigns
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424 T* tmp = (r.intf() == 0 ? 0 : r->AddRef());// Take care of 0
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425 if (mObject != 0) mObject->Release();
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426 mObject = tmp; return *this;
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429 Ptr(T* p) : mObject(p == 0 ? 0 : p->AddRef()) { }
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430 Ptr(const Ptr& r) : mObject(r.intf() == 0 ? 0 : r->AddRef()) { }
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432 Ptr() : mObject(0) { }
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433 ~Ptr() { clear(); }
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436 // --- Interface Classes --- //
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438 /* Interfaces IBlob, IArray, IService, IDatabase, ITransaction and
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439 * IStatement are at the core of IBPP. Though it is possible to program your
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440 * applications by using theses interfaces directly (as was the case with
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441 * IBPP 1.x), you should refrain from using them and prefer the new IBPP
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442 * Objects Blob, Array, ... (without the I in front). Those new objects are
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443 * typedef'd right after each interface class definition as you can read
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444 * below. If you program using the Blob (instead of the IBlob interface
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445 * itself), you'll never have to care about AddRef/Release and you'll never
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446 * have to care about deleting your objects. */
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448 class IBlob; typedef Ptr<IBlob> Blob;
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449 class IArray; typedef Ptr<IArray> Array;
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450 class IService; typedef Ptr<IService> Service;
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451 class IDatabase; typedef Ptr<IDatabase> Database;
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452 class ITransaction; typedef Ptr<ITransaction> Transaction;
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453 class IStatement; typedef Ptr<IStatement> Statement;
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454 class IEvents; typedef Ptr<IEvents> Events;
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455 class IRow; typedef Ptr<IRow> Row;
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457 /* IBlob is the interface to the blob capabilities of IBPP. Blob is the
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458 * object class you actually use in your programming. In Firebird, at the
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459 * row level, a blob is merely a handle to a blob, stored elsewhere in the
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460 * database. Blob allows you to retrieve such a handle and then read from or
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461 * write to the blob, much in the same manner than you would do with a file. */
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466 virtual void Create() = 0;
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467 virtual void Open() = 0;
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468 virtual void Close() = 0;
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469 virtual void Cancel() = 0;
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470 virtual int Read(void*, int size) = 0;
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471 virtual void Write(const void*, int size) = 0;
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472 virtual void Info(int* Size, int* Largest, int* Segments) = 0;
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474 virtual void Save(const std::string& data) = 0;
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475 virtual void Load(std::string& data) = 0;
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477 virtual Database DatabasePtr() const = 0;
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478 virtual Transaction TransactionPtr() const = 0;
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480 virtual IBlob* AddRef() = 0;
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481 virtual void Release() = 0;
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483 virtual ~IBlob() { };
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486 /* IArray is the interface to the array capabilities of IBPP. Array is the
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487 * object class you actually use in your programming. With an Array object, you
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488 * can create, read and write Interbase Arrays, as a whole or in slices. */
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493 virtual void Describe(const std::string& table, const std::string& column) = 0;
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494 virtual void ReadTo(ADT, void* buffer, int elemcount) = 0;
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495 virtual void WriteFrom(ADT, const void* buffer, int elemcount) = 0;
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496 virtual SDT ElementType() = 0;
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497 virtual int ElementSize() = 0;
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498 virtual int ElementScale() = 0;
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499 virtual int Dimensions() = 0;
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500 virtual void Bounds(int dim, int* low, int* high) = 0;
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501 virtual void SetBounds(int dim, int low, int high) = 0;
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503 virtual Database DatabasePtr() const = 0;
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504 virtual Transaction TransactionPtr() const = 0;
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506 virtual IArray* AddRef() = 0;
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507 virtual void Release() = 0;
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509 virtual ~IArray() { };
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512 /* IService is the interface to the service capabilities of IBPP. Service is
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513 * the object class you actually use in your programming. With a Service
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514 * object, you can do some maintenance work of databases and servers
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515 * (backup, restore, create/update users, ...) */
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520 virtual void Connect() = 0;
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521 virtual bool Connected() = 0;
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522 virtual void Disconnect() = 0;
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524 virtual void GetVersion(std::string& version) = 0;
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526 virtual void AddUser(const User&) = 0;
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527 virtual void GetUser(User&) = 0;
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528 virtual void GetUsers(std::vector<User>&) = 0;
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529 virtual void ModifyUser(const User&) = 0;
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530 virtual void RemoveUser(const std::string& username) = 0;
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532 virtual void SetPageBuffers(const std::string& dbfile, int buffers) = 0;
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533 virtual void SetSweepInterval(const std::string& dbfile, int sweep) = 0;
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534 virtual void SetSyncWrite(const std::string& dbfile, bool) = 0;
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535 virtual void SetReadOnly(const std::string& dbfile, bool) = 0;
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536 virtual void SetReserveSpace(const std::string& dbfile, bool) = 0;
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538 virtual void Shutdown(const std::string& dbfile, DSM mode, int sectimeout) = 0;
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539 virtual void Restart(const std::string& dbfile) = 0;
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540 virtual void Sweep(const std::string& dbfile) = 0;
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541 virtual void Repair(const std::string& dbfile, RPF flags) = 0;
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543 virtual void StartBackup(const std::string& dbfile,
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544 const std::string& bkfile, BRF flags = BRF(0)) = 0;
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545 virtual void StartRestore(const std::string& bkfile, const std::string& dbfile,
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546 int pagesize = 0, BRF flags = BRF(0)) = 0;
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548 virtual const char* WaitMsg() = 0; // With reporting (does not block)
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549 virtual void Wait() = 0; // Without reporting (does block)
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551 virtual IService* AddRef() = 0;
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552 virtual void Release() = 0;
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554 virtual ~IService() { };
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557 /* IDatabase is the interface to the database connections in IBPP. Database
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558 * is the object class you actually use in your programming. With a Database
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559 * object, you can create/drop/connect databases. */
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561 class EventInterface; // Cross-reference between EventInterface and IDatabase
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566 virtual const char* ServerName() const = 0;
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567 virtual const char* DatabaseName() const = 0;
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568 virtual const char* Username() const = 0;
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569 virtual const char* UserPassword() const = 0;
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570 virtual const char* RoleName() const = 0;
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571 virtual const char* CharSet() const = 0;
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572 virtual const char* CreateParams() const = 0;
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574 virtual void Info(int* ODS, int* ODSMinor, int* PageSize,
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575 int* Pages, int* Buffers, int* Sweep, bool* Sync,
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576 bool* Reserve) = 0;
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577 virtual void Statistics(int* Fetches, int* Marks,
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578 int* Reads, int* Writes) = 0;
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579 virtual void Counts(int* Insert, int* Update, int* Delete,
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580 int* ReadIdx, int* ReadSeq) = 0;
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581 virtual void Users(std::vector<std::string>& users) = 0;
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582 virtual int Dialect() = 0;
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584 virtual void Create(int dialect) = 0;
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585 virtual void Connect() = 0;
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586 virtual bool Connected() = 0;
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587 virtual void Inactivate() = 0;
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588 virtual void Disconnect() = 0;
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589 virtual void Drop() = 0;
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591 virtual IDatabase* AddRef() = 0;
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592 virtual void Release() = 0;
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594 virtual ~IDatabase() { };
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597 /* ITransaction is the interface to the transaction connections in IBPP.
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598 * Transaction is the object class you actually use in your programming. A
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599 * Transaction object can be associated with more than one Database,
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600 * allowing for distributed transactions spanning multiple databases,
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601 * possibly located on different servers. IBPP is one among the few
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602 * programming interfaces to Firebird that allows you to support distributed
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608 virtual void AttachDatabase(Database db, TAM am = amWrite,
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609 TIL il = ilConcurrency, TLR lr = lrWait, TFF flags = TFF(0)) = 0;
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610 virtual void DetachDatabase(Database db) = 0;
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611 virtual void AddReservation(Database db,
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612 const std::string& table, TTR tr) = 0;
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614 virtual void Start() = 0;
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615 virtual bool Started() = 0;
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616 virtual void Commit() = 0;
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617 virtual void Rollback() = 0;
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618 virtual void CommitRetain() = 0;
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619 virtual void RollbackRetain() = 0;
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621 virtual ITransaction* AddRef() = 0;
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622 virtual void Release() = 0;
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624 virtual ~ITransaction() { };
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628 * Class Row can hold all the values of a row (from a SELECT for instance).
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634 virtual void SetNull(int) = 0;
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635 virtual void Set(int, bool) = 0;
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636 virtual void Set(int, const void*, int) = 0; // byte buffers
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637 virtual void Set(int, const char*) = 0; // c-string
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638 virtual void Set(int, const std::string&) = 0;
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639 virtual void Set(int, int16_t) = 0;
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640 virtual void Set(int, int32_t) = 0;
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641 virtual void Set(int, int64_t) = 0;
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642 virtual void Set(int, float) = 0;
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643 virtual void Set(int, double) = 0;
\r
644 virtual void Set(int, const Timestamp&) = 0;
\r
645 virtual void Set(int, const Date&) = 0;
\r
646 virtual void Set(int, const Time&) = 0;
\r
647 virtual void Set(int, const DBKey&) = 0;
\r
648 virtual void Set(int, const Blob&) = 0;
\r
649 virtual void Set(int, const Array&) = 0;
\r
651 virtual bool IsNull(int) = 0;
\r
652 virtual bool Get(int, bool&) = 0;
\r
653 virtual bool Get(int, void*, int&) = 0; // byte buffers
\r
654 virtual bool Get(int, std::string&) = 0;
\r
655 virtual bool Get(int, int16_t&) = 0;
\r
656 virtual bool Get(int, int32_t&) = 0;
\r
657 virtual bool Get(int, int64_t&) = 0;
\r
658 virtual bool Get(int, float&) = 0;
\r
659 virtual bool Get(int, double&) = 0;
\r
660 virtual bool Get(int, Timestamp&) = 0;
\r
661 virtual bool Get(int, Date&) = 0;
\r
662 virtual bool Get(int, Time&) = 0;
\r
663 virtual bool Get(int, DBKey&) = 0;
\r
664 virtual bool Get(int, Blob&) = 0;
\r
665 virtual bool Get(int, Array&) = 0;
\r
667 virtual bool IsNull(const std::string&) = 0;
\r
668 virtual bool Get(const std::string&, bool&) = 0;
\r
669 virtual bool Get(const std::string&, void*, int&) = 0; // byte buffers
\r
670 virtual bool Get(const std::string&, std::string&) = 0;
\r
671 virtual bool Get(const std::string&, int16_t&) = 0;
\r
672 virtual bool Get(const std::string&, int32_t&) = 0;
\r
673 virtual bool Get(const std::string&, int64_t&) = 0;
\r
674 virtual bool Get(const std::string&, float&) = 0;
\r
675 virtual bool Get(const std::string&, double&) = 0;
\r
676 virtual bool Get(const std::string&, Timestamp&) = 0;
\r
677 virtual bool Get(const std::string&, Date&) = 0;
\r
678 virtual bool Get(const std::string&, Time&) = 0;
\r
679 virtual bool Get(const std::string&, DBKey&) = 0;
\r
680 virtual bool Get(const std::string&, Blob&) = 0;
\r
681 virtual bool Get(const std::string&, Array&) = 0;
\r
683 virtual int ColumnNum(const std::string&) = 0;
\r
684 virtual const char* ColumnName(int) = 0;
\r
685 virtual const char* ColumnAlias(int) = 0;
\r
686 virtual const char* ColumnTable(int) = 0;
\r
687 virtual SDT ColumnType(int) = 0;
\r
688 virtual int ColumnSubtype(int) = 0;
\r
689 virtual int ColumnSize(int) = 0;
\r
690 virtual int ColumnScale(int) = 0;
\r
691 virtual int Columns() = 0;
\r
693 virtual bool ColumnUpdated(int) = 0;
\r
694 virtual bool Updated() = 0;
\r
696 virtual Database DatabasePtr() const = 0;
\r
697 virtual Transaction TransactionPtr() const = 0;
\r
699 virtual IRow* Clone() = 0;
\r
700 virtual IRow* AddRef() = 0;
\r
701 virtual void Release() = 0;
\r
703 virtual ~IRow() {};
\r
706 /* IStatement is the interface to the statements execution in IBPP.
\r
707 * Statement is the object class you actually use in your programming. A
\r
708 * Statement object is the work horse of IBPP. All your data manipulation
\r
709 * statements will be done through it. It is also used to access the result
\r
710 * set of a query (when the statement is such), one row at a time and in
\r
711 * strict forward direction. */
\r
716 virtual void Prepare(const std::string&) = 0;
\r
717 virtual void Execute() = 0;
\r
718 virtual void Execute(const std::string&) = 0;
\r
719 virtual void ExecuteImmediate(const std::string&) = 0;
\r
720 virtual void CursorExecute(const std::string& cursor) = 0;
\r
721 virtual void CursorExecute(const std::string& cursor, const std::string&) = 0;
\r
722 virtual bool Fetch() = 0;
\r
723 virtual bool Fetch(Row&) = 0;
\r
724 virtual int AffectedRows() = 0;
\r
725 virtual void Close() = 0;
\r
726 virtual std::string& Sql() = 0;
\r
727 virtual STT Type() = 0;
\r
729 virtual void SetNull(int) = 0;
\r
730 virtual void Set(int, bool) = 0;
\r
731 virtual void Set(int, const void*, int) = 0; // byte buffers
\r
732 virtual void Set(int, const char*) = 0; // c-string
\r
733 virtual void Set(int, const std::string&) = 0;
\r
734 virtual void Set(int, int16_t value) = 0;
\r
735 virtual void Set(int, int32_t value) = 0;
\r
736 virtual void Set(int, int64_t value) = 0;
\r
737 virtual void Set(int, float value) = 0;
\r
738 virtual void Set(int, double value) = 0;
\r
739 virtual void Set(int, const Timestamp& value) = 0;
\r
740 virtual void Set(int, const Date& value) = 0;
\r
741 virtual void Set(int, const Time& value) = 0;
\r
742 virtual void Set(int, const DBKey& value) = 0;
\r
743 virtual void Set(int, const Blob& value) = 0;
\r
744 virtual void Set(int, const Array& value) = 0;
\r
746 virtual bool IsNull(int) = 0;
\r
747 virtual bool Get(int, bool&) = 0;
\r
748 virtual bool Get(int, void*, int&) = 0; // byte buffers
\r
749 virtual bool Get(int, std::string&) = 0;
\r
750 virtual bool Get(int, int16_t&) = 0;
\r
751 virtual bool Get(int, int32_t&) = 0;
\r
752 virtual bool Get(int, int64_t&) = 0;
\r
753 virtual bool Get(int, float&) = 0;
\r
754 virtual bool Get(int, double&) = 0;
\r
755 virtual bool Get(int, Timestamp& value) = 0;
\r
756 virtual bool Get(int, Date& value) = 0;
\r
757 virtual bool Get(int, Time& value) = 0;
\r
758 virtual bool Get(int, DBKey& value) = 0;
\r
759 virtual bool Get(int, Blob& value) = 0;
\r
760 virtual bool Get(int, Array& value) = 0;
\r
762 virtual bool IsNull(const std::string&) = 0;
\r
763 virtual bool Get(const std::string&, bool&) = 0;
\r
764 virtual bool Get(const std::string&, void*, int&) = 0; // byte buffers
\r
765 virtual bool Get(const std::string&, std::string&) = 0;
\r
766 virtual bool Get(const std::string&, int16_t&) = 0;
\r
767 virtual bool Get(const std::string&, int32_t&) = 0;
\r
768 virtual bool Get(const std::string&, int64_t&) = 0;
\r
769 virtual bool Get(const std::string&, float&) = 0;
\r
770 virtual bool Get(const std::string&, double&) = 0;
\r
771 virtual bool Get(const std::string&, Timestamp& value) = 0;
\r
772 virtual bool Get(const std::string&, Date& value) = 0;
\r
773 virtual bool Get(const std::string&, Time& value) = 0;
\r
774 virtual bool Get(const std::string&, DBKey& value) = 0;
\r
775 virtual bool Get(const std::string&, Blob& value) = 0;
\r
776 virtual bool Get(const std::string&, Array& value) = 0;
\r
778 virtual int ColumnNum(const std::string&) = 0;
\r
779 virtual const char* ColumnName(int) = 0;
\r
780 virtual const char* ColumnAlias(int) = 0;
\r
781 virtual const char* ColumnTable(int) = 0;
\r
782 virtual SDT ColumnType(int) = 0;
\r
783 virtual int ColumnSubtype(int) = 0;
\r
784 virtual int ColumnSize(int) = 0;
\r
785 virtual int ColumnScale(int) = 0;
\r
786 virtual int Columns() = 0;
\r
788 virtual SDT ParameterType(int) = 0;
\r
789 virtual int ParameterSubtype(int) = 0;
\r
790 virtual int ParameterSize(int) = 0;
\r
791 virtual int ParameterScale(int) = 0;
\r
792 virtual int Parameters() = 0;
\r
794 virtual void Plan(std::string&) = 0;
\r
796 virtual Database DatabasePtr() const = 0;
\r
797 virtual Transaction TransactionPtr() const = 0;
\r
799 virtual IStatement* AddRef() = 0;
\r
800 virtual void Release() = 0;
\r
802 virtual ~IStatement() { };
\r
804 // DEPRECATED METHODS (WON'T BE AVAILABLE IN VERSIONS 3.x)
\r
805 virtual bool Get(int, char*) = 0; // DEPRECATED
\r
806 virtual bool Get(const std::string&, char*) = 0; // DEPRECATED
\r
807 virtual bool Get(int, bool*) = 0; // DEPRECATED
\r
808 virtual bool Get(const std::string&, bool*) = 0; // DEPRECATED
\r
809 virtual bool Get(int, int16_t*) = 0; // DEPRECATED
\r
810 virtual bool Get(const std::string&, int16_t*) = 0; // DEPRECATED
\r
811 virtual bool Get(int, int32_t*) = 0; // DEPRECATED
\r
812 virtual bool Get(const std::string&, int32_t*) = 0; // DEPRECATED
\r
813 virtual bool Get(int, int64_t*) = 0; // DEPRECATED
\r
814 virtual bool Get(const std::string&, int64_t*) = 0; // DEPRECATED
\r
815 virtual bool Get(int, float*) = 0; // DEPRECATED
\r
816 virtual bool Get(const std::string&, float*) = 0; // DEPRECATED
\r
817 virtual bool Get(int, double*) = 0; // DEPRECATED
\r
818 virtual bool Get(const std::string&, double*) = 0; // DEPRECATED
\r
824 virtual void Add(const std::string&, EventInterface*) = 0;
\r
825 virtual void Drop(const std::string&) = 0;
\r
826 virtual void List(std::vector<std::string>&) = 0;
\r
827 virtual void Clear() = 0; // Drop all events
\r
828 virtual void Dispatch() = 0; // Dispatch events (calls handlers)
\r
830 virtual Database DatabasePtr() const = 0;
\r
832 virtual IEvents* AddRef() = 0;
\r
833 virtual void Release() = 0;
\r
835 virtual ~IEvents() { };
\r
838 /* Class EventInterface is merely a pure interface.
\r
839 * It is _not_ implemented by IBPP. It is only a base class definition from
\r
840 * which your own event interface classes have to derive from.
\r
841 * Please read the reference guide at http://www.ibpp.org for more info. */
\r
843 class EventInterface
\r
846 virtual void ibppEventHandler(Events, const std::string&, int) = 0;
\r
847 virtual ~EventInterface() { };
\r
850 // --- Factories ---
\r
851 // These methods are the only way to get one of the above
\r
852 // Interfaces. They are at the heart of how you program using IBPP. For
\r
853 // instance, to get access to a database, you'll write code similar to this:
\r
855 // Database db = DatabaseFactory("server", "databasename",
\r
856 // "user", "password");
\r
859 // db->Disconnect();
\r
862 Service ServiceFactory(const std::string& ServerName,
\r
863 const std::string& UserName, const std::string& UserPassword);
\r
865 Database DatabaseFactory(const std::string& ServerName,
\r
866 const std::string& DatabaseName, const std::string& UserName,
\r
867 const std::string& UserPassword, const std::string& RoleName,
\r
868 const std::string& CharSet, const std::string& CreateParams);
\r
870 inline Database DatabaseFactory(const std::string& ServerName,
\r
871 const std::string& DatabaseName, const std::string& UserName,
\r
872 const std::string& UserPassword)
\r
873 { return DatabaseFactory(ServerName, DatabaseName, UserName, UserPassword, "", "", ""); }
\r
875 Transaction TransactionFactory(Database db, TAM am = amWrite,
\r
876 TIL il = ilConcurrency, TLR lr = lrWait, TFF flags = TFF(0));
\r
878 Statement StatementFactory(Database db, Transaction tr,
\r
879 const std::string& sql);
\r
881 inline Statement StatementFactory(Database db, Transaction tr)
\r
882 { return StatementFactory(db, tr, ""); }
\r
884 Blob BlobFactory(Database db, Transaction tr);
\r
886 Array ArrayFactory(Database db, Transaction tr);
\r
888 Events EventsFactory(Database db);
\r
890 /* IBPP uses a self initialization system. Each time an object that may
\r
891 * require the usage of the Interbase client C-API library is used, the
\r
892 * library internal handling details are automatically initialized, if not
\r
893 * already done. You can kick this initialization at the start of an
\r
894 * application by calling IBPP::CheckVersion(). This is recommended, because
\r
895 * IBPP::CheckVersion will assure you that YOUR code has been compiled
\r
896 * against a compatible version of the library. */
\r
898 bool CheckVersion(uint32_t);
\r
901 /* On Win32 platform, ClientLibSearchPaths() allows to setup
\r
902 * one or multiple additional paths (separated with a ';') where IBPP
\r
903 * will look for the client library (before the default implicit search
\r
904 * locations). This is usefull for applications distributed with a 'private'
\r
905 * copy of Firebird, when the registry is useless to identify the location
\r
906 * from where to attempt loading the fbclient.dll / gds32.dll.
\r
907 * If called, this function must be called *early* by the application,
\r
908 * before *any* other function or object methods of IBPP.
\r
909 * Currently, this is a NO-OP on platforms other than Win32. */
\r
911 void ClientLibSearchPaths(const std::string&);
\r
913 /* Finally, here are some date and time conversion routines used by IBPP and
\r
914 * that may be helpful at the application level. They do not depend on
\r
915 * anything related to Firebird/Interbase. Just a bonus. dtoi and itod
\r
916 * return false on invalid parameters or out of range conversions. */
\r
918 bool dtoi(int date, int* py, int* pm, int* pd);
\r
919 bool itod(int* pdate, int year, int month, int day);
\r
920 void ttoi(int itime, int* phour, int* pminute, int* psecond, int* ptt);
\r
921 void itot(int* ptime, int hour, int minute, int second = 0, int tenthousandths = 0);
\r