Виправлено читання конфігураційного файлу консольного авторизатора за
замовчуванням
{
cout << "Connect" << endl;
clnp->Connect();
{
cout << "Connect" << endl;
clnp->Connect();
}
//-----------------------------------------------------------------------------
void CatchUSR2(int)
}
//-----------------------------------------------------------------------------
void CatchUSR2(int)
//-----------------------------------------------------------------------------
int main(int argc, char *argv[])
{
//-----------------------------------------------------------------------------
int main(int argc, char *argv[])
{
-//int port;
-//char *endptr;
-
SETTINGS settings;
#ifndef WIN32
SETTINGS settings;
#ifndef WIN32
#endif
{
settings.SetConfFile(argv[1]);
#endif
{
settings.SetConfFile(argv[1]);
- if (settings.ReadSettings())
- {
- printf("ReadSettingsError\n");
- printf("%s\n", settings.GetStrError().c_str());
- exit(-1);
- }
- settings.Print();
+if (settings.ReadSettings())
+ {
+ printf("ReadSettingsError\n");
+ printf("%s\n", settings.GetStrError().c_str());
+ exit(-1);
+ }
+settings.Print();
#ifndef WIN32
if (settings.GetDaemon())
#ifndef WIN32
if (settings.GetDaemon())
- default: // ïÓÎÏ×ÎÏÊ ÐÒÏÃÅÓÓ
#endif
clnp = new IA_CLIENT_PROT(settings.GetServerName(), settings.GetServerPort(), settings.GetLocalPort());
#endif
clnp = new IA_CLIENT_PROT(settings.GetServerName(), settings.GetServerPort(), settings.GetLocalPort());
clnp->SetStatChangedCb(StatUpdate, NULL);
clnp->SetReconnect(settings.GetReconnect());
clnp->SetStatChangedCb(StatUpdate, NULL);
clnp->SetReconnect(settings.GetReconnect());
clnp->Start();
SetSignalHandlers();
clnp->Start();
SetSignalHandlers();
return 0;
}
//-----------------------------------------------------------------------------
return 0;
}
//-----------------------------------------------------------------------------