-#ifndef __SENSORS_H__
-#define __SENSORS_H__
+#pragma once
-#include <map>
+#include "value2os.h"
+#include "types.h"
#include "stg/users.h"
+#include "stg/user.h"
#include "stg/tariffs.h"
#include "stg/admins.h"
#include "stg/services.h"
#include "stg/corporations.h"
+#include "stg/traffcounter.h"
#include "stg/user_property.h"
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wold-style-cast"
#include "stg/ObjectSyntax.h"
+#pragma GCC diagnostic pop
-#include "value2os.h"
-#include "types.h"
+#include <map>
class Sensor {
public:
- virtual bool GetValue(ObjectSyntax_t * objectSyntax) const = 0;
+ virtual ~Sensor() = default;
+ virtual void GetValue(ObjectSyntax_t * objectSyntax) const = 0;
#ifdef DEBUG
virtual std::string ToString() const = 0;
#endif
class TotalUsersSensor : public Sensor {
public:
- TotalUsersSensor(const USERS & u) : users(u) {}
- virtual ~TotalUsersSensor() {}
+ explicit TotalUsersSensor(const STG::Users & u) : users(u) {}
- bool GetValue(ObjectSyntax_t * objectSyntax) const
+ void GetValue(ObjectSyntax_t * objectSyntax) const override
{
ValueToOS(users.Count(), objectSyntax);
- return true;
}
#ifdef DEBUG
- std::string ToString() const
- { std::string res; x2str(users.Count(), res); return res; }
+ std::string ToString() const override
+ { std::string res; std::to_string(users.Count(), res); return res; }
#endif
private:
- const USERS & users;
+ const STG::Users & users;
};
class UsersSensor : public Sensor {
public:
- UsersSensor(USERS & u) : users(u) {}
- virtual ~UsersSensor() {}
+ explicit UsersSensor(STG::Users & u) : users(u) {}
- bool GetValue(ObjectSyntax_t * objectSyntax) const;
+ void GetValue(ObjectSyntax_t * objectSyntax) const override;
#ifdef DEBUG
- std::string ToString() const;
+ std::string ToString() const override;
#endif
private:
- USERS & users;
+ STG::Users & users;
- virtual bool UserPredicate(USER_PTR userPtr) const = 0;
+ virtual bool UserPredicate(STG::User* userPtr) const = 0;
};
class ConnectedUsersSensor : public UsersSensor {
public:
- ConnectedUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~ConnectedUsersSensor() {}
+ explicit ConnectedUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
+ bool UserPredicate(STG::User* userPtr) const override
{ return userPtr->GetConnected(); }
};
class AuthorizedUsersSensor : public UsersSensor {
public:
- AuthorizedUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~AuthorizedUsersSensor() {}
+ explicit AuthorizedUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
+ bool UserPredicate(STG::User* userPtr) const override
{ return userPtr->GetAuthorized(); }
};
class AlwaysOnlineUsersSensor : public UsersSensor {
public:
- AlwaysOnlineUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~AlwaysOnlineUsersSensor() {}
+ explicit AlwaysOnlineUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().alwaysOnline; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().alwaysOnline; }
};
class NoCashUsersSensor : public UsersSensor {
public:
- NoCashUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~NoCashUsersSensor() {}
+ explicit NoCashUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().cash < 0; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().cash < 0; }
};
class DisabledDetailStatsUsersSensor : public UsersSensor {
public:
- DisabledDetailStatsUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~DisabledDetailStatsUsersSensor() {}
+ explicit DisabledDetailStatsUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().disabledDetailStat; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().disabledDetailStat; }
};
class DisabledUsersSensor : public UsersSensor {
public:
- DisabledUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~DisabledUsersSensor() {}
+ explicit DisabledUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().disabled; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().disabled; }
};
class PassiveUsersSensor : public UsersSensor {
public:
- PassiveUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~PassiveUsersSensor() {}
+ explicit PassiveUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().passive; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().passive; }
};
class CreditUsersSensor : public UsersSensor {
public:
- CreditUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~CreditUsersSensor() {}
+ explicit CreditUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().credit > 0; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().credit > 0; }
};
class FreeMbUsersSensor : public UsersSensor {
public:
- FreeMbUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~FreeMbUsersSensor() {}
+ explicit FreeMbUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().freeMb > 0; }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return userPtr->GetProperties().freeMb > 0; }
};
class TariffChangeUsersSensor : public UsersSensor {
public:
- TariffChangeUsersSensor(USERS & u) : UsersSensor(u) {}
- virtual ~TariffChangeUsersSensor() {}
+ explicit TariffChangeUsersSensor(STG::Users & u) : UsersSensor(u) {}
private:
- bool UserPredicate(USER_PTR userPtr) const
- { return userPtr->GetProperty().nextTariff.ConstData().empty(); }
+ bool UserPredicate(STG::User* userPtr) const override
+ { return !userPtr->GetProperties().nextTariff.ConstData().empty(); }
+};
+
+class ActiveUsersSensor : public UsersSensor {
+ public:
+ explicit ActiveUsersSensor(STG::Users & u) : UsersSensor(u) {}
+
+ private:
+ bool UserPredicate(STG::User* userPtr) const override;
};
class TotalTariffsSensor : public Sensor {
public:
- TotalTariffsSensor(const TARIFFS & t) : tariffs(t) {}
- virtual ~TotalTariffsSensor() {}
+ explicit TotalTariffsSensor(const STG::Tariffs & t) : tariffs(t) {}
- bool GetValue(ObjectSyntax_t * objectSyntax) const
+ void GetValue(ObjectSyntax_t * objectSyntax) const override
{
ValueToOS(tariffs.Count(), objectSyntax);
- return true;
}
#ifdef DEBUG
- std::string ToString() const
- { std::string res; x2str(tariffs.Count(), res); return res; }
+ std::string ToString() const override
+ { std::string res; std::to_string(tariffs.Count(), res); return res; }
#endif
private:
- const TARIFFS & tariffs;
+ const STG::Tariffs & tariffs;
};
class TotalAdminsSensor : public Sensor {
public:
- TotalAdminsSensor(const ADMINS & a) : admins(a) {}
- virtual ~TotalAdminsSensor() {}
+ explicit TotalAdminsSensor(const STG::Admins & a) : admins(a) {}
- bool GetValue(ObjectSyntax_t * objectSyntax) const
+ void GetValue(ObjectSyntax_t * objectSyntax) const override
{
- ValueToOS(admins.Count(), objectSyntax);
- return true;
+ ValueToOS(admins.count(), objectSyntax);
}
#ifdef DEBUG
- std::string ToString() const
- { std::string res; x2str(admins.Count(), res); return res; }
+ std::string ToString() const override
+ { std::string res; std::to_string(admins.Count(), res); return res; }
#endif
private:
- const ADMINS & admins;
+ const STG::Admins & admins;
};
class TotalServicesSensor : public Sensor {
public:
- TotalServicesSensor(const SERVICES & s) : services(s) {}
- virtual ~TotalServicesSensor() {}
+ explicit TotalServicesSensor(const STG::Services & s) : services(s) {}
- bool GetValue(ObjectSyntax_t * objectSyntax) const
+ void GetValue(ObjectSyntax_t * objectSyntax) const override
{
ValueToOS(services.Count(), objectSyntax);
- return true;
}
#ifdef DEBUG
- std::string ToString() const
- { std::string res; x2str(services.Count(), res); return res; }
+ std::string ToString() const override
+ { std::string res; std::to_string(services.Count(), res); return res; }
#endif
private:
- const SERVICES & services;
+ const STG::Services & services;
};
class TotalCorporationsSensor : public Sensor {
public:
- TotalCorporationsSensor(const CORPORATIONS & c) : corporations(c) {}
- virtual ~TotalCorporationsSensor() {}
+ explicit TotalCorporationsSensor(const STG::Corporations & c) : corporations(c) {}
- bool GetValue(ObjectSyntax_t * objectSyntax) const
+ void GetValue(ObjectSyntax_t * objectSyntax) const override
{
ValueToOS(corporations.Count(), objectSyntax);
- return true;
}
#ifdef DEBUG
- std::string ToString() const
- { std::string res; x2str(corporations.Count(), res); return res; }
+ std::string ToString() const override
+ { std::string res; std::to_string(corporations.Count(), res); return res; }
+#endif
+
+ private:
+ const STG::Corporations & corporations;
+};
+
+class TotalRulesSensor : public Sensor {
+ public:
+ explicit TotalRulesSensor(const STG::TraffCounter & t) : traffcounter(t) {}
+
+ void GetValue(ObjectSyntax_t * objectSyntax) const override
+ {
+ ValueToOS(traffcounter.rulesCount(), objectSyntax);
+ }
+
+#ifdef DEBUG
+ std::string ToString() const override
+ { std::string res; std::to_string(traffcounter.rulesCount(), res); return res; }
#endif
private:
- const CORPORATIONS & corporations;
+ const STG::TraffCounter & traffcounter;
};
template <typename T>
class ConstSensor : public Sensor {
public:
- ConstSensor(const T & v) : value(v) {}
- virtual ~ConstSensor() {}
+ explicit ConstSensor(const T & v) : value(v) {}
- bool GetValue(ObjectSyntax * objectSyntax) const
- { return ValueToOS(value, objectSyntax); }
+ void GetValue(ObjectSyntax * objectSyntax) const override
+ {
+ ValueToOS(value, objectSyntax);
+ }
#ifdef DEBUG
- std::string ToString() const
- { std::string res; x2str(value, res); return res; }
+ std::string ToString() const override
+ { std::string res; std::to_string(value, res); return res; }
#endif
private:
T value;
};
+#ifdef DEBUG
template <>
inline
std::string ConstSensor<std::string>::ToString() const
{
return value;
}
-
#endif