#include "stg/logger.h"
#include "stg/locker.h"
#include "stg/scriptexecuter.h"
+#include "stg/common.h"
#include "store.h"
#include "admin.h"
virtual std::string ToString() const = 0;
};
//-----------------------------------------------------------------------------
+typedef std::map<std::string, USER_PROPERTY_BASE *> REGISTRY;
+//-----------------------------------------------------------------------------
template<typename varT>
class USER_PROPERTY : public USER_PROPERTY_BASE {
public:
bool isStat,
STG_LOGGER & logger,
const std::string & sd,
- std::map<std::string, USER_PROPERTY_BASE*> & properties);
+ REGISTRY & properties);
virtual ~USER_PROPERTY_LOGGED() {}
USER_PROPERTY_LOGGED<varT> * GetPointer() throw() { return this; }
USER_STAT stat;
USER_CONF conf;
- std::map<std::string, USER_PROPERTY_BASE *> properties;
+ REGISTRY properties;
public:
USER_PROPERTIES(const std::string & sd);
bool isSt,
STG_LOGGER & logger,
const std::string & sd,
- std::map<std::string, USER_PROPERTY_BASE*> & properties)
+ REGISTRY & properties)
: USER_PROPERTY<varT>(val),
stgLogger(logger),
name(n),
scriptsDir(sd)
{
-properties.insert(std::make_pair(name, this));
+properties.insert(std::make_pair(ToLower(name), this));
}
//-------------------------------------------------------------------------
template <typename varT>
inline
std::string USER_PROPERTIES::GetPropertyValue(const std::string & name) const
{
-std::map<std::string, USER_PROPERTY_BASE*>::const_iterator it = properties.find(name);
+REGISTRY::const_iterator it = properties.find(ToLower(name));
if (it == properties.end())
return "";
return it->second->ToString();
inline
bool USER_PROPERTIES::Exists(const std::string & name) const
{
-return properties.find(name) != properties.end();
+return properties.find(ToLower(name)) != properties.end();
}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------