#include "stg/users.h"
#include "stg/user_property.h"
#include "stg/common.h"
+#include "stg/plugin_creator.h"
#include "ao.h"
-class AO_CREATOR
-{
-private:
- AUTH_AO * ao;
-
-public:
- AO_CREATOR()
- : ao(new AUTH_AO())
- {
- };
- ~AO_CREATOR()
- {
- delete ao;
- };
-
- AUTH_AO * GetPlugin()
- {
- return ao;
- };
-};
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
-AO_CREATOR aoc;
+PLUGIN_CREATOR<AUTH_AO> aoc;
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+PLUGIN * GetPlugin()
+{
+return aoc.GetPlugin();
+}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
-PLUGIN * GetPlugin()
-{
-return aoc.GetPlugin();
-}
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
const string AUTH_AO::GetVersion() const
{
return "Always Online authorizator v.1.0";
//-----------------------------------------------------------------------------
void AUTH_AO::Unauthorize(USER_PTR u) const
{
-printfd(__FILE__, "AUTH_AO::Unauthorize - login: '%s'\n", u->GetLogin().c_str());
u->Unauthorize(this);
}
//-----------------------------------------------------------------------------
void AUTH_AO::UpdateUserAuthorization(USER_PTR u) const
{
-printfd(__FILE__, "AUTH_AO::UpdateUserAuthorization - login: '%s'\n", u->GetLogin().c_str());
if (u->GetProperty().alwaysOnline)
{
USER_IPS ips = u->GetProperty().ips;
//-----------------------------------------------------------------------------
void AUTH_AO::AddUser(USER_PTR u)
{
-printfd(__FILE__, "AUTH_AO::AddUser - login: '%s'\n", u->GetLogin().c_str());
SetUserNotifiers(u);
usersList.push_back(u);
UpdateUserAuthorization(u);
//-----------------------------------------------------------------------------
void AUTH_AO::DelUser(USER_PTR u)
{
-printfd(__FILE__, "AUTH_AO::DelUser - login: '%s'\n", u->GetLogin().c_str());
Unauthorize(u);
UnSetUserNotifiers(u);
usersList.remove(u);
template <typename varParamType>
void CHG_BEFORE_NOTIFIER<varParamType>::Notify(const varParamType &, const varParamType &)
{
-printfd(__FILE__, "CHG_BEFORE_NOTIFIER::Notify\n");
//EVENT_LOOP_SINGLETON::GetInstance().Enqueue(auth, &AUTH_AO::Unauthorize, user);
auth.Unauthorize(user);
}
template <typename varParamType>
void CHG_AFTER_NOTIFIER<varParamType>::Notify(const varParamType &, const varParamType &)
{
-printfd(__FILE__, "CHG_AFTER_NOTIFIER::Notify\n");
//EVENT_LOOP_SINGLETON::GetInstance().Enqueue(auth, &AUTH_AO::UpdateUserAuthorization, user);
auth.UpdateUserAuthorization(user);
}