//-----------------------------------------------------------------------------
int FIREBIRD_STORE::GetAdminsList(vector<string> * adminsList) const
{
-STG_LOCKER lock(&mutex, __FILE__, __LINE__);
+STG_LOCKER lock(&mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amRead, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::SaveAdmin(const ADMIN_CONF & ac) const
{
-STG_LOCKER lock(&mutex, __FILE__, __LINE__);
+STG_LOCKER lock(&mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amWrite, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::RestoreAdmin(ADMIN_CONF * ac, const string & login) const
{
-STG_LOCKER lock(&mutex, __FILE__, __LINE__);
+STG_LOCKER lock(&mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amRead, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::AddAdmin(const string & login) const
{
-STG_LOCKER lock(&mutex, __FILE__, __LINE__);
+STG_LOCKER lock(&mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amWrite, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::DelAdmin(const string & login) const
{
-STG_LOCKER lock(&mutex, __FILE__, __LINE__);
+STG_LOCKER lock(&mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amWrite, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);