//-----------------------------------------------------------------------------
int FIREBIRD_STORE::GetAdminsList(std::vector<std::string> * adminsList) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amRead, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::SaveAdmin(const STG::AdminConf & ac) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amWrite, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::RestoreAdmin(STG::AdminConf * ac, const std::string & login) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amRead, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::AddAdmin(const std::string & login) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amWrite, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);
//-----------------------------------------------------------------------------
int FIREBIRD_STORE::DelAdmin(const std::string & login) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
IBPP::Transaction tr = IBPP::TransactionFactory(db, IBPP::amWrite, til, tlr);
IBPP::Statement st = IBPP::StatementFactory(db, tr);