#include <ctime>
#include <string>
#include <set>
+#include <map>
#include <sstream>
#include <iostream>
#include "stg/logger.h"
#include "stg/locker.h"
#include "stg/scriptexecuter.h"
+#include "stg/common.h"
#include "store.h"
#include "admin.h"
#include "noncopyable.h"
extern volatile time_t stgTime;
-
+//-----------------------------------------------------------------------------
+class USER_PROPERTY_BASE {
+public:
+ virtual std::string ToString() const = 0;
+};
//-----------------------------------------------------------------------------
template<typename varT>
-class USER_PROPERTY {
+class USER_PROPERTY : public USER_PROPERTY_BASE {
public:
USER_PROPERTY(varT & val);
virtual ~USER_PROPERTY();
bool isPassword,
bool isStat,
STG_LOGGER & logger,
- const std::string & sd);
+ const std::string & sd,
+ std::map<std::string, USER_PROPERTY_BASE*> & properties);
virtual ~USER_PROPERTY_LOGGED() {}
USER_PROPERTY_LOGGED<varT> * GetPointer() throw() { return this; }
USER_STAT stat;
USER_CONF conf;
+ std::map<std::string, USER_PROPERTY_BASE *> properties;
public:
USER_PROPERTIES(const std::string & sd);
void SetProperties(const USER_PROPERTIES & p) { stat = p.stat; conf = p.conf; }
+ std::string GetPropertyValue(const std::string & name) const;
+ bool Exists(const std::string & name) const;
+
USER_PROPERTY_LOGGED<double> cash;
USER_PROPERTY_LOGGED<DIR_TRAFF> up;
USER_PROPERTY_LOGGED<DIR_TRAFF> down;
bool isPass,
bool isSt,
STG_LOGGER & logger,
- const std::string & sd)
+ const std::string & sd,
+ std::map<std::string, USER_PROPERTY_BASE*> & properties)
: USER_PROPERTY<varT>(val),
stgLogger(logger),
name(n),
scriptsDir(sd)
{
+properties.insert(std::make_pair(ToLower(name), this));
}
//-------------------------------------------------------------------------
template <typename varT>
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
+inline
+std::string USER_PROPERTIES::GetPropertyValue(const std::string & name) const
+{
+std::map<std::string, USER_PROPERTY_BASE*>::const_iterator it = properties.find(ToLower(name));
+if (it == properties.end())
+ return "";
+return it->second->ToString();
+}
+//-----------------------------------------------------------------------------
+inline
+bool USER_PROPERTIES::Exists(const std::string & name) const
+{
+return properties.find(ToLower(name)) != properties.end();
+}
+//-------------------------------------------------------------------------
+//-------------------------------------------------------------------------
+//-------------------------------------------------------------------------
template<typename varT>
inline
std::ostream & operator<< (std::ostream & stream, const USER_PROPERTY<varT> & value)
}
//-----------------------------------------------------------------------------
template<typename varT>
+inline
std::string USER_PROPERTY<varT>::ToString() const
{
-std::stringstream stream;
+std::ostringstream stream;
stream << value;
return stream.str();
}