IA_USER()
: login(),
user(NULL),
+ phase(),
lastSendAlive(0),
rnd(random()),
port(0),
+ ctx(),
+ messagesToSend(),
protoVer(0),
password("NO PASSWORD")
{
lastSendAlive(u.lastSendAlive),
rnd(u.rnd),
port(u.port),
+ ctx(),
messagesToSend(u.messagesToSend),
protoVer(u.protoVer),
password(u.password)
#ifdef IA_DEBUG
bool aliveSent;
#endif
+
+private:
+ IA_USER & operator=(const IA_USER & rvalue);
};
//-----------------------------------------------------------------------------
class AUTH_IA_SETTINGS {
void Notify(const USER_PTR & user);
private:
+ DEL_USER_NOTIFIER(const DEL_USER_NOTIFIER & rvalue);
+ DEL_USER_NOTIFIER & operator=(const DEL_USER_NOTIFIER & rvalue);
+
AUTH_IA & auth;
};
//-----------------------------------------------------------------------------
int SendMessage(const STG_MSG & msg, uint32_t ip) const;
private:
+ AUTH_IA(const AUTH_IA & rvalue);
+ AUTH_IA & operator=(const AUTH_IA & rvalue);
+
static void * Run(void *);
static void * RunTimeouter(void * d);
int PrepareNet();
DEL_USER_NOTIFIER onDelUserNotifier;
- class UnauthorizeUser : std::unary_function<const std::pair<uint32_t, IA_USER> &, void> {
- public:
- UnauthorizeUser(AUTH_IA * a) : auth(a) {}
- void operator()(const std::pair<uint32_t, IA_USER> & p)
- {
- auth->users->Unauthorize(p.second.user->GetLogin(), auth);
- }
- private:
- AUTH_IA * auth;
- };
-
+ friend class UnauthorizeUser;
+};
+//-----------------------------------------------------------------------------
+class UnauthorizeUser : std::unary_function<const std::pair<uint32_t, IA_USER> &, void> {
+ public:
+ UnauthorizeUser(AUTH_IA * a) : auth(a) {}
+ UnauthorizeUser(const UnauthorizeUser & rvalue) : auth(rvalue.auth) {}
+ void operator()(const std::pair<uint32_t, IA_USER> & p)
+ {
+ auth->users->Unauthorize(p.second.user->GetLogin(), auth);
+ }
+ private:
+ UnauthorizeUser & operator=(const UnauthorizeUser & rvalue);
+
+ AUTH_IA * auth;
};
//-----------------------------------------------------------------------------
inline