-#ifndef __ACTIONS_H__
-#define __ACTIONS_H__
+#pragma once
// Usage:
//
template <class ACTIVE_CLASS, typename DATA_TYPE>
struct ACTOR
{
-typedef void (ACTIVE_CLASS::*TYPE)(DATA_TYPE);
+ using TYPE = void (ACTIVE_CLASS::*)(DATA_TYPE);
};
// Abstract base action class for polymorphic action invocation
// Concrete generalized action type - an actor with it's data and owner
template <class ACTIVE_CLASS, typename DATA_TYPE>
-class ACTION : public BASE_ACTION,
- public std::unary_function<ACTIVE_CLASS &, void>
+class ACTION : public BASE_ACTION
{
public:
ACTION(ACTIVE_CLASS & ac,
typename ACTOR<ACTIVE_CLASS, DATA_TYPE>::TYPE a,
DATA_TYPE d)
: activeClass(ac), actor(a), data(d) {}
- void Invoke() override;
+ void Invoke() override
+ {
+ (activeClass.*actor)(data);
+ }
private:
ACTION(const ACTION<ACTIVE_CLASS, DATA_TYPE> & rvalue);
ACTION<ACTIVE_CLASS, DATA_TYPE> & operator=(const ACTION<ACTIVE_CLASS, DATA_TYPE> & rvalue);
// A list of an actions
// All methods are thread-safe
-class ACTIONS_LIST : private std::vector<BASE_ACTION *>
+class ACTIONS_LIST
{
public:
- // Just a typedef for parent class
- typedef std::vector<BASE_ACTION *> parent;
+ ~ACTIONS_LIST()
+ {
+ std::lock_guard lock(m_mutex);
+ for (auto action : m_list)
+ delete action;
+ }
- // Initialize mutex
- ACTIONS_LIST();
- // Delete actions and destroy mutex
- virtual ~ACTIONS_LIST();
+ auto begin() { std::lock_guard lock(m_mutex); return m_list.begin(); }
+ auto end() { std::lock_guard lock(m_mutex); return m_list.end(); }
+ auto begin() const { std::lock_guard lock(m_mutex); return m_list.begin(); }
+ auto end() const { std::lock_guard lock(m_mutex); return m_list.end(); }
- parent::iterator begin();
- parent::iterator end();
- parent::const_iterator begin() const;
- parent::const_iterator end() const;
-
- bool empty() const;
- size_t size() const;
- void swap(ACTIONS_LIST & list);
+ bool empty() const { std::lock_guard lock(m_mutex); return m_list.empty(); }
+ size_t size() const { std::lock_guard lock(m_mutex); return m_list.size(); }
+ void swap(ACTIONS_LIST & rhs) { std::lock_guard lock(m_mutex); m_list.swap(rhs.m_list); }
// Add an action to list
template <class ACTIVE_CLASS, typename DATA_TYPE>
void Enqueue(ACTIVE_CLASS & ac,
typename ACTOR<ACTIVE_CLASS, DATA_TYPE>::TYPE a,
- DATA_TYPE d);
+ DATA_TYPE d)
+ {
+ std::lock_guard lock(m_mutex);
+ m_list.push_back(new ACTION<ACTIVE_CLASS, DATA_TYPE>(ac, a, d));
+ }
// Invoke all actions in the list
- void InvokeAll();
+ void InvokeAll()
+ {
+ std::lock_guard lock(m_mutex);
+ for (auto action : m_list)
+ action->Invoke();
+ }
private:
mutable std::mutex m_mutex;
+ std::vector<BASE_ACTION*> m_list;
};
-
-#include "actions.inl.h"
-
-#endif