#include "postgresql_store.h"
#include "stg/corp_conf.h"
-#include "stg/locker.h"
#include "stg/common.h"
#include <string>
//-----------------------------------------------------------------------------
int POSTGRESQL_STORE::GetCorpsList(std::vector<std::string> * corpsList) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
if (PQstatus(connection) != CONNECTION_OK)
{
//-----------------------------------------------------------------------------
int POSTGRESQL_STORE::SaveCorp(const STG::CorpConf & cc) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
if (PQstatus(connection) != CONNECTION_OK)
{
//-----------------------------------------------------------------------------
int POSTGRESQL_STORE::RestoreCorp(STG::CorpConf * cc, const std::string & name) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
if (PQstatus(connection) != CONNECTION_OK)
{
//-----------------------------------------------------------------------------
int POSTGRESQL_STORE::AddCorp(const std::string & name) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
if (PQstatus(connection) != CONNECTION_OK)
{
//-----------------------------------------------------------------------------
int POSTGRESQL_STORE::DelCorp(const std::string & name) const
{
-STG_LOCKER lock(&mutex);
+std::lock_guard lock(m_mutex);
if (PQstatus(connection) != CONNECTION_OK)
{