void SetAdmins(ADMINS * a) { admins = a; }
void SetServices(SERVICES * s) { services = s; }
void SetCorporations(CORPORATIONS * c) { corporations = c; }
- void SetTraffcounter(TRAFFCOUNTER *) {}
- void SetStore(STORE *) {}
- void SetStgSettings(const SETTINGS *) {}
void SetSettings(const MODULE_SETTINGS & s) { settings = s; }
int ParseSettings();