#include "stg/common.h"
+#include "stg_timer.h"
+
+void * StgTimer(void *);
+
static int nonstop;
static pthread_t thrStgTimer;
static bool isTimerRunning = false;
isTimerRunning = false;
if (a == 0)
- if (pthread_create(&thrStgTimer, NULL, StgTimer, NULL))
+ if (pthread_create(&thrStgTimer, NULL, &StgTimer, NULL))
{
isTimerRunning = false;
return -1;
int stgUsleep(unsigned long t)
{
#ifdef STG_TIMER_DEBUG
-struct timespec ts = {(t / TIME_SPEED) / 1000000, ((t / TIME_SPEED) % 1000000) * 1000};
+struct timespec ts = {static_cast<time_t>((t / TIME_SPEED) / 1000000), static_cast<long>(((t / TIME_SPEED) % 1000000) * 1000)};
return nanosleep(&ts, NULL);
#else
-struct timespec ts = {t / 1000000, (t % 1000000) * 1000};
+struct timespec ts = {static_cast<time_t>(t / 1000000), static_cast<long>((t % 1000000) * 1000)};
return nanosleep(&ts, NULL);
#endif
}