virtual std::string ToString() const = 0;
};
//-----------------------------------------------------------------------------
+typedef std::map<std::string, USER_PROPERTY_BASE *> REGISTRY;
+//-----------------------------------------------------------------------------
template<typename varT>
class USER_PROPERTY : public USER_PROPERTY_BASE {
public:
bool isStat,
STG_LOGGER & logger,
const std::string & sd,
- std::map<std::string, USER_PROPERTY_BASE*> & properties);
+ REGISTRY & properties);
virtual ~USER_PROPERTY_LOGGED() {}
USER_PROPERTY_LOGGED<varT> * GetPointer() throw() { return this; }
USER_STAT stat;
USER_CONF conf;
- std::map<std::string, USER_PROPERTY_BASE *> properties;
+ REGISTRY properties;
public:
USER_PROPERTIES(const std::string & sd);
bool isSt,
STG_LOGGER & logger,
const std::string & sd,
- std::map<std::string, USER_PROPERTY_BASE*> & properties)
+ REGISTRY & properties)
: USER_PROPERTY<varT>(val),
stgLogger(logger),
inline
std::string USER_PROPERTIES::GetPropertyValue(const std::string & name) const
{
-std::map<std::string, USER_PROPERTY_BASE*>::const_iterator it = properties.find(ToLower(name));
+REGISTRY::const_iterator it = properties.find(ToLower(name));
if (it == properties.end())
return "";
return it->second->ToString();