#include "stg/users.h"
#include "stg/tariffs.h"
+#include "stg/admins.h"
+#include "stg/services.h"
+#include "stg/corporations.h"
#include "stg/user_property.h"
#include "stg/ObjectSyntax.h"
bool GetValue(ObjectSyntax_t * objectSyntax) const
{
- ValueToOS(users.GetUserNum(), objectSyntax);
+ ValueToOS(users.Count(), objectSyntax);
return true;
}
#ifdef DEBUG
std::string ToString() const
- { std::string res; x2str(users.GetUserNum(), res); return res; }
+ { std::string res; x2str(users.Count(), res); return res; }
#endif
private:
bool GetValue(ObjectSyntax_t * objectSyntax) const
{
- ValueToOS(tariffs.GetTariffsNum(), objectSyntax);
+ ValueToOS(tariffs.Count(), objectSyntax);
return true;
}
#ifdef DEBUG
std::string ToString() const
- { std::string res; x2str(tariffs.GetTariffsNum(), res); return res; }
+ { std::string res; x2str(tariffs.Count(), res); return res; }
#endif
private:
const TARIFFS & tariffs;
};
+class TotalAdminsSensor : public Sensor {
+ public:
+ TotalAdminsSensor(const ADMINS & a) : admins(a) {}
+ virtual ~TotalAdminsSensor() {}
+
+ bool GetValue(ObjectSyntax_t * objectSyntax) const
+ {
+ ValueToOS(admins.Count(), objectSyntax);
+ return true;
+ }
+
+#ifdef DEBUG
+ std::string ToString() const
+ { std::string res; x2str(admins.Count(), res); return res; }
+#endif
+
+ private:
+ const ADMINS & admins;
+};
+
+class TotalServicesSensor : public Sensor {
+ public:
+ TotalServicesSensor(const SERVICES & s) : services(s) {}
+ virtual ~TotalServicesSensor() {}
+
+ bool GetValue(ObjectSyntax_t * objectSyntax) const
+ {
+ ValueToOS(services.Count(), objectSyntax);
+ return true;
+ }
+
+#ifdef DEBUG
+ std::string ToString() const
+ { std::string res; x2str(services.Count(), res); return res; }
+#endif
+
+ private:
+ const SERVICES & services;
+};
+
+class TotalCorporationsSensor : public Sensor {
+ public:
+ TotalCorporationsSensor(const CORPORATIONS & c) : corporations(c) {}
+ virtual ~TotalCorporationsSensor() {}
+
+ bool GetValue(ObjectSyntax_t * objectSyntax) const
+ {
+ ValueToOS(corporations.Count(), objectSyntax);
+ return true;
+ }
+
+#ifdef DEBUG
+ std::string ToString() const
+ { std::string res; x2str(corporations.Count(), res); return res; }
+#endif
+
+ private:
+ const CORPORATIONS & corporations;
+};
+
template <typename T>
class ConstSensor : public Sensor {
public: