#include <sys/types.h>
#include <sys/socket.h>
-#include <unistd.h> // usleep, close
+#include <unistd.h> // close
#include <csignal>
#include <cstdlib>
: userDelay(0),
userTimeout(0),
port(0),
+ errorStr(),
freeMbShowType(freeMbCash)
{
}
#ifdef IA_PHASE_DEBUG
IA_PHASE::IA_PHASE()
: phase(1),
+ phaseTime(),
flog(NULL)
{
gettimeofday(&phaseTime, NULL);
}
#else
IA_PHASE::IA_PHASE()
- : phase(1)
+ : phase(1),
+ phaseTime()
{
gettimeofday(&phaseTime, NULL);
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
AUTH_IA::AUTH_IA()
- : nonstop(false),
+ : ctxS(),
+ errorStr(),
+ iaSettings(),
+ settings(),
+ nonstop(false),
isRunningRun(false),
isRunningRunTimeouter(false),
users(NULL),
stgSettings(NULL),
+ ip2user(),
+ recvThread(),
+ timeouterThread(),
+ mutex(),
listenSocket(-1),
+ connSynAck6(),
+ connSynAck8(),
+ disconnSynAck6(),
+ disconnSynAck8(),
+ aliveSyn6(),
+ aliveSyn8(),
+ fin6(),
+ fin8(),
+ packetTypes(),
WriteServLog(GetStgLogger()),
enabledDirs(0xFFffFFff),
onDelUserNotifier(*this)
//5 seconds to thread stops itself
for (int i = 0; i < 25 && isRunningRun; i++)
{
- usleep(200000);
+ struct timespec ts = {0, 200000000};
+ nanosleep(&ts, NULL);
}
//after 5 seconds waiting thread still running. now killing it
return -1;
}
for (int i = 0; i < 25 && isRunningRun; ++i)
- usleep(200000);
+ {
+ struct timespec ts = {0, 200000000};
+ nanosleep(&ts, NULL);
+ }
if (isRunningRun)
{
printfd(__FILE__, "Failed to stop recv thread\n");
//5 seconds to thread stops itself
for (int i = 0; i < 25 && isRunningRunTimeouter; i++)
{
- usleep(200000);
+ struct timespec ts = {0, 200000000};
+ nanosleep(&ts, NULL);
}
//after 5 seconds waiting thread still running. now killing it
return -1;
}
for (int i = 0; i < 25 && isRunningRunTimeouter; ++i)
- usleep(200000);
+ {
+ struct timespec ts = {0, 200000000};
+ nanosleep(&ts, NULL);
+ }
if (isRunningRunTimeouter)
{
printfd(__FILE__, "Failed to stop timeouter thread\n");
//-----------------------------------------------------------------------------
void * AUTH_IA::Run(void * d)
{
+sigset_t signalSet;
+sigfillset(&signalSet);
+pthread_sigmask(SIG_BLOCK, &signalSet, NULL);
+
AUTH_IA * ia = static_cast<AUTH_IA *>(d);
ia->isRunningRun = true;
//-----------------------------------------------------------------------------
void * AUTH_IA::RunTimeouter(void * d)
{
+sigset_t signalSet;
+sigfillset(&signalSet);
+pthread_sigmask(SIG_BLOCK, &signalSet, NULL);
+
AUTH_IA * ia = static_cast<AUTH_IA *>(d);
ia->isRunningRunTimeouter = true;
string monFile = ia->stgSettings->GetMonitorDir() + "/inetaccess_t";
while (ia->nonstop)
{
- usleep(20000);
+ struct timespec ts = {0, 20000000};
+ nanosleep(&ts, NULL);
ia->Timeouter();
// TODO change counter to timer and MONITOR_TIME_DELAY_SEC
if (++a % (50 * 60) == 0 && ia->stgSettings->GetMonitoring())
std::pair<std::map<uint32_t, IA_USER>::iterator, bool> res;
res = ip2user.insert(std::make_pair(sip, IA_USER(login, user, sport, protoVer)));
it = res.first;
- /*ip2user[sip].login = login;
- ip2user[sip].user = user;
- ip2user[sip].protoVer = protoVer;
- ip2user[sip].port = sport;*/
#ifdef IA_PHASE_DEBUG
it->second.phase.SetLogFileName(stgSettings->GetLogFileName());
it->second.phase.SetUserLogin(login);
#endif
-
- /*it = ip2user.find(sip); //TODO
- if (it == ip2user.end())
- {
- printfd(__FILE__, "+++ ERROR +++\n");
- return -1;
- }*/
}
else if (user->GetID() != it->second.user->GetID())
{
IA_USER * iaUser = &(it->second);
-/*if (iaUser->port != sport)
- iaUser->port = sport;*/
-
if (iaUser->password != user->GetProperty().password.Get())
{
InitEncrypt(&iaUser->ctx, user->GetProperty().password.Get());
SwapBytes(connAck->rnd);
#endif
printfd( __FILE__, "CONN_ACK_6 %s\n", connAck->type);
-// ÕÓÔÁÎÏ×ÉÔØ ÎÏ×ÕÀ ÆÁÚÕ É ×ÒÅÍÑ É ÒÁÚÒÅÛÉÔØ ÉÎÅÔ
+
if ((iaUser->phase.GetPhase() == 2) && (connAck->rnd == iaUser->rnd + 1))
{
iaUser->phase.UpdateTime();