#include <unistd.h>
#include <csignal>
+#include <cassert>
#include <algorithm> // for_each
#include <functional> // mem_fun_ref
+#include "stg/user.h"
+#include "stg/users.h"
+#include "stg/user_property.h"
+#include "stg/common.h"
+#include "stg/plugin_creator.h"
#include "ao.h"
-#include "user.h"
-#include "users.h"
-#include "user_property.h"
-#include "common.h"
-#include "../../../eventloop.h"
-class AO_CREATOR
-{
-private:
- AUTH_AO * ao;
-
-public:
- AO_CREATOR()
- : ao(new AUTH_AO())
- {
- };
- ~AO_CREATOR()
- {
- delete ao;
- };
-
- AUTH_AO * GetPlugin()
- {
- return ao;
- };
-};
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
-AO_CREATOR aoc;
+PLUGIN_CREATOR<AUTH_AO> aoc;
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+PLUGIN * GetPlugin()
+{
+return aoc.GetPlugin();
+}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
-PLUGIN * GetPlugin()
-{
-return aoc.GetPlugin();
-}
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
const string AUTH_AO::GetVersion() const
{
return "Always Online authorizator v.1.0";
//-----------------------------------------------------------------------------
int AUTH_AO::Start()
{
+printfd(__FILE__, "AUTH_AO::Start()\n");
GetUsers();
users->AddNotifierUserAdd(&onAddUserNotifier);
users->AddNotifierUserDel(&onDelUserNotifier);
-/*list<USER_PTR>::iterator it = usersList.begin();
-while (it != usersList.end())
- {
- UpdateUserAuthorization(*it);
- ++it;
- }*/
std::for_each(usersList.begin(), usersList.end(), std::bind1st(std::mem_fun(&AUTH_AO::UpdateUserAuthorization), this));
isRunning = true;
//-----------------------------------------------------------------------------
int AUTH_AO::Stop()
{
+printfd(__FILE__, "AUTH_AO::Stop()\n");
if (!isRunning)
return 0;
users_iter = usersList.begin();
while (users_iter != usersList.end())
{
- Unauthorize(*users_iter);
+ if ((*users_iter)->IsAuthorizedBy(this))
+ users->Unauthorize((*users_iter)->GetLogin(), this);
UnSetUserNotifiers(*users_iter);
++users_iter;
}
BeforeChgAONotifierList.push_front(BeforeChgAONotifier);
AfterChgAONotifierList.push_front(AfterChgAONotifier);
-u->GetProperty().alwaysOnline.AddBeforeNotifier(&(*BeforeChgAONotifierList.begin()));
-u->GetProperty().alwaysOnline.AddAfterNotifier(&(*AfterChgAONotifierList.begin()));
+u->GetProperty().alwaysOnline.AddBeforeNotifier(&BeforeChgAONotifierList.front());
+u->GetProperty().alwaysOnline.AddAfterNotifier(&AfterChgAONotifierList.front());
// ---------- AlwaysOnline end ---------------
// ---------- IP -------------------
BeforeChgIPNotifierList.push_front(BeforeChgIPNotifier);
AfterChgIPNotifierList.push_front(AfterChgIPNotifier);
-u->GetProperty().ips.AddBeforeNotifier(&(*BeforeChgIPNotifierList.begin()));
-u->GetProperty().ips.AddAfterNotifier(&(*AfterChgIPNotifierList.begin()));
+u->GetProperty().ips.AddBeforeNotifier(&BeforeChgIPNotifierList.front());
+u->GetProperty().ips.AddAfterNotifier(&AfterChgIPNotifierList.front());
// ---------- IP end ---------------
}
//-----------------------------------------------------------------------------
{
USER_PTR u;
int h = users->OpenSearch();
-if (!h)
- {
- printfd(__FILE__, "users->OpenSearch() error\n");
- return;
- }
+assert(h && "USERS::OpenSearch is always correct");
-while (users->SearchNext(h, &u))
+while (!users->SearchNext(h, &u))
{
usersList.push_back(u);
SetUserNotifiers(u);
users->CloseSearch(h);
}
//-----------------------------------------------------------------------------
-void AUTH_AO::Unauthorize(USER_PTR u) const
-{
-u->Unauthorize(this);
-}
-//-----------------------------------------------------------------------------
-void AUTH_AO::UpdateUserAuthorization(USER_PTR u) const
+void AUTH_AO::UpdateUserAuthorization(CONST_USER_PTR u) const
{
if (u->GetProperty().alwaysOnline)
{
USER_IPS ips = u->GetProperty().ips;
if (ips.OnlyOneIP())
{
- if (u->Authorize(ips[0].ip, 0xFFffFFff, this) == 0)
- {
- }
+ users->Authorize(u->GetLogin(), ips[0].ip, 0xFFffFFff, this);
}
}
}
//-----------------------------------------------------------------------------
void AUTH_AO::DelUser(USER_PTR u)
{
-Unauthorize(u);
+users->Unauthorize(u->GetLogin(), this);
UnSetUserNotifiers(u);
usersList.remove(u);
-
-/*list<USER_PTR>::iterator users_iter;
-users_iter = usersList.begin();
-
-while (users_iter != usersList.end())
- {
- if (u == *users_iter)
- {
- usersList.erase(users_iter);
- break;
- }
- ++users_iter;
- }*/
}
//-----------------------------------------------------------------------------
int AUTH_AO::SendMessage(const STG_MSG &, uint32_t) const
template <typename varParamType>
void CHG_BEFORE_NOTIFIER<varParamType>::Notify(const varParamType &, const varParamType &)
{
-EVENT_LOOP_SINGLETON::GetInstance().Enqueue(auth, &AUTH_AO::Unauthorize, user);
+//EVENT_LOOP_SINGLETON::GetInstance().Enqueue(auth, &AUTH_AO::Unauthorize, user);
+if (user->IsAuthorizedBy(&auth))
+ auth.users->Unauthorize(user->GetLogin(), &auth);
}
//-----------------------------------------------------------------------------
template <typename varParamType>
void CHG_AFTER_NOTIFIER<varParamType>::Notify(const varParamType &, const varParamType &)
{
-EVENT_LOOP_SINGLETON::GetInstance().Enqueue(auth, &AUTH_AO::UpdateUserAuthorization, user);
+//EVENT_LOOP_SINGLETON::GetInstance().Enqueue(auth, &AUTH_AO::UpdateUserAuthorization, user);
+auth.UpdateUserAuthorization(user);
}
//-----------------------------------------------------------------------------