#include <ctime>
#include <string>
#include <set>
+#include <map>
#include <sstream>
#include <iostream>
};
//-----------------------------------------------------------------------------
template<typename varT>
-class USER_PROPERTY : USER_PROPERTY_BASE {
+class USER_PROPERTY : public USER_PROPERTY_BASE {
public:
USER_PROPERTY(varT & val);
virtual ~USER_PROPERTY();
USER_STAT stat;
USER_CONF conf;
- std::map<std::string, USER_PROPERTY_BASE *> & properties;
+ std::map<std::string, USER_PROPERTY_BASE *> properties;
public:
USER_PROPERTIES(const std::string & sd);
void SetProperties(const USER_PROPERTIES & p) { stat = p.stat; conf = p.conf; }
std::string GetPropertyValue(const std::string & name) const;
+ bool Exists(const std::string & name) const;
USER_PROPERTY_LOGGED<double> cash;
USER_PROPERTY_LOGGED<DIR_TRAFF> up;
inline
std::string USER_PROPERTIES::GetPropertyValue(const std::string & name) const
{
-std::map<std::string, USER_PROPERTY_BASE*>::iterator it = properties.find(name);
+std::map<std::string, USER_PROPERTY_BASE*>::const_iterator it = properties.find(name);
if (it == properties.end())
return "";
return it->second->ToString();
}
+//-----------------------------------------------------------------------------
+inline
+bool USER_PROPERTIES::Exists(const std::string & name) const
+{
+return properties.find(name) != properties.end();
+}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
inline
std::string USER_PROPERTY<varT>::ToString() const
{
-std::stringstream stream;
+std::ostringstream stream;
stream << value;
return stream.str();
}