//-----------------------------------------------------------------------------
struct IA_USER {
IA_USER()
- : user(NULL),
+ : login(),
+ user(NULL),
lastSendAlive(0),
rnd(random()),
port(0),
};
IA_USER(const IA_USER & u)
- : user(u.user),
+ : login(u.login),
+ user(u.user),
phase(u.phase),
lastSendAlive(u.lastSendAlive),
rnd(u.rnd),
memcpy(&ctx, &u.ctx, sizeof(BLOWFISH_CTX));
};
- USER_PTR user;
+ std::string login;
+ CONST_USER_PTR user;
IA_PHASE phase;
UTIME lastSendAlive;
uint32_t rnd;
void DelUser(USER_PTR u);
int RecvData(char * buffer, int bufferSize);
int CheckHeader(const char * buffer, int * protoVer);
- int PacketProcessor(char * buff, int dataLen, uint32_t sip, uint16_t sport, int protoVer, USER_PTR * user);
+ int PacketProcessor(char * buff, int dataLen, uint32_t sip, uint16_t sport, int protoVer, USER_PTR user);
int Process_CONN_SYN_6(CONN_SYN_6 * connSyn, IA_USER * iaUser, uint32_t sip);
int Process_CONN_SYN_7(CONN_SYN_7 * connSyn, IA_USER * iaUser, uint32_t sip);
UnauthorizeUser(AUTH_IA * a) : auth(a) {}
void operator()(const std::pair<uint32_t, IA_USER> & p)
{
- p.second.user->Unauthorize(auth);
+ auth->users->Unauthorize(p.second.user->GetLogin(), auth);
}
private:
AUTH_IA * auth;