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[NY Flight] Improvements in parser dispatching.
[stg.git]
/
projects
/
stargazer
/
stg_timer.cpp
diff --git
a/projects/stargazer/stg_timer.cpp
b/projects/stargazer/stg_timer.cpp
index 6d2b4b0cdd245a28a33db648ba631befa64f123a..81128c7a776a867dcf5f8f0f7d2c7c8d1b0c0d8c 100644
(file)
--- a/
projects/stargazer/stg_timer.cpp
+++ b/
projects/stargazer/stg_timer.cpp
@@
-2,8
+2,13
@@
#include <ctime>
#include <cstring>
#include <ctime>
#include <cstring>
+#include <csignal>
-#include "common.h"
+#include "stg/common.h"
+
+#include "stg_timer.h"
+
+void * StgTimer(void *);
static int nonstop;
static pthread_t thrStgTimer;
static int nonstop;
static pthread_t thrStgTimer;
@@
-58,6
+63,10
@@
switch (START_TIME)
stgTime = time(NULL);
#endif
stgTime = time(NULL);
#endif
+sigset_t signalSet;
+sigfillset(&signalSet);
+pthread_sigmask(SIG_BLOCK, &signalSet, NULL);
+
nonstop = 1;
isTimerRunning = true;
while (nonstop)
nonstop = 1;
isTimerRunning = true;
while (nonstop)
@@
-65,12
+74,10
@@
while (nonstop)
#ifdef STG_TIMER_DEBUG
struct timespec ts = {0, 1000000000 / TIME_SPEED};
nanosleep(&ts, NULL);
#ifdef STG_TIMER_DEBUG
struct timespec ts = {0, 1000000000 / TIME_SPEED};
nanosleep(&ts, NULL);
- //usleep(1000000 / TIME_SPEED);
stgTime++;
#else
struct timespec ts = {0, 500000000};
nanosleep(&ts, NULL);
stgTime++;
#else
struct timespec ts = {0, 500000000};
nanosleep(&ts, NULL);
- //usleep(500000);
stgTime = time(NULL);
#endif
}
stgTime = time(NULL);
#endif
}
@@
-85,7
+92,7
@@
static int a = 0;
isTimerRunning = false;
if (a == 0)
isTimerRunning = false;
if (a == 0)
- if (pthread_create(&thrStgTimer, NULL, StgTimer, NULL))
+ if (pthread_create(&thrStgTimer, NULL,
&
StgTimer, NULL))
{
isTimerRunning = false;
return -1;
{
isTimerRunning = false;
return -1;
@@
-110,13
+117,11
@@
return isTimerRunning;
int stgUsleep(unsigned long t)
{
#ifdef STG_TIMER_DEBUG
int stgUsleep(unsigned long t)
{
#ifdef STG_TIMER_DEBUG
-struct timespec ts = {
(t / TIME_SPEED) / 1000000, ((t / TIME_SPEED) % 1000000) * 1000
};
+struct timespec ts = {
static_cast<time_t>((t / TIME_SPEED) / 1000000), static_cast<long>(((t / TIME_SPEED) % 1000000) * 1000)
};
return nanosleep(&ts, NULL);
return nanosleep(&ts, NULL);
-//return usleep(t / TIME_SPEED);
#else
#else
-struct timespec ts = {
t / 1000000, (t % 1000000) * 1000
};
+struct timespec ts = {
static_cast<time_t>(t / 1000000), static_cast<long>((t % 1000000) * 1000)
};
return nanosleep(&ts, NULL);
return nanosleep(&ts, NULL);
-//return usleep(t);
#endif
}
//-----------------------------------------------------------------------------
#endif
}
//-----------------------------------------------------------------------------