#pragma once #include "sensors.h" #include #include namespace STG { class Tariffs; class Users; class TableSensor { public: explicit TableSensor(const std::string & p) : prefix(p) {} virtual ~TableSensor() {} const std::string & GetPrefix() const { return prefix; } virtual void UpdateSensors(Sensors & sensors) const = 0; protected: std::string prefix; }; class TariffUsersTable : public TableSensor { public: TariffUsersTable(const std::string & p, STG::Tariffs & t, STG::Users & u) : TableSensor(p), tariffs(t), users(u) {} void UpdateSensors(Sensors & sensors) const override; private: STG::Tariffs & tariffs; STG::Users & users; }; typedef std::map Tables; }