/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * Author : Maxim Mamontov */ /* $Revision: 1.3 $ $Date: 2010/03/04 12:07:03 $ $Author: faust $ */ #ifndef __UR_FUNCTOR_H__ #define __UR_FUNCTOR_H__ #include #include #include #include "stg/os_int.h" #include "stg/common.h" #include "rscript.h" class UpdateRouter : public std::unary_function, void> { public: UpdateRouter(REMOTE_SCRIPT & t) : obj(t) {}; void operator() (std::pair & val) { std::vector newRouters = obj.IP2Routers(val.first); std::vector::const_iterator oldIt(val.second.routers.begin()); std::vector::const_iterator newIt(newRouters.begin()); val.second.shortPacketsCount = 0; while (oldIt != val.second.routers.end() || newIt != newRouters.end()) { if (oldIt == val.second.routers.end()) { if (newIt != newRouters.end()) { obj.SendDirect(val.first, val.second, *newIt); // Connect on new router ++newIt; } } else if (newIt == newRouters.end()) { //if (oldIt != newRouters.end()) //{ // Already checked it obj.SendDirect(val.first, val.second, *oldIt, true); // Disconnect on old router ++oldIt; //} } else if (*oldIt < *newIt) { obj.SendDirect(val.first, val.second, *oldIt, true); // Disconnect on old router ++oldIt; } else if (*oldIt > *newIt) { obj.SendDirect(val.first, val.second, *newIt); // Connect on new router ++newIt; } else { if (oldIt != val.second.routers.end()) ++oldIt; if (newIt != newRouters.end()) ++newIt; } } val.second.routers = newRouters; /*if (val.second.souters != newRouters) { obj.Send(val.first, val.second, true); // Disconnect on old router val.second.routerIP = obj.IP2Router(val.first); // Change router val.second.shortPacketsCount = 0; // Reset packets count (to prevent alive send) obj.Send(val.first, val.second); // Connect on new router }*/ } private: REMOTE_SCRIPT & obj; }; #endif